I have a question for game theory/urban planning/transit geeks, in part for practical reasons, and in part for a story I’m developing:
Is there some sort of resource that explains “most efferent” rapid transit rider strategies, perhaps from a game theory perspective?
I’ve been living in NYC for almost a year, with frequent visits for about 6 months before that and I’ve learned things like:
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The physical layouts of a number of station complexes and transfer points, to facilitate quick/easy transfers.
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A faltering sense of when to take an express and when to take a local, and when it makes sense to switch.
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A decent sense of which route will be more direct/quicker in a given situation.
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An acceptable sense of which part of the train you need to be on.
I’m interested in knowing if there is any work aimed at a general audience that addresses any of these questions, in particular:
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The express/local decision making logic, particularly given situations like:
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When does it make sense to walk ~5-10 blocks to an express stop (possibly in the wrong direction,) rather than walk a shorter distance to a local stop that would require a transfer. (If your destination is an express stop?)
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At what point in a journey does it make the most sense to transfer between trains?
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How does time-of-day affect the logic.
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Specific differences (if any) for navigating subway lines with multiple converging services. (e.g. the “M” with regards to the F and E, as well as the R with regards to the N in Manhattan.)
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Logic for transferring between non-parallel train services that intersect at multiple points in a given journey (e.g. in Brooklyn, vs. Manhattan, if needed for inter-borough trips; E/M; 4,5,6 vs N, R.)
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Logic for transferring between services that run on the same track (e.g. in NYC: N/R, E/C, F/M, etc.) with respect to how your journey overlays the route divergence and convergences.